|
|
|
|
|
#1 |
|
Dear Lord, Thank You.
|
Cole, I don't think any of those tweaks require a discussion or a vote. They're just minor compared to how drastically we overhauled the scoring, and they are all excellent ideas that I'm sure nobody will be upset about.
I think you can make all those changes yourself, I gave you Co-Commissioner access. I wanted to make us both commissioners but it wouldn't let me. I have no idea if there's any access restrictions for co-commisioners, but this would be a great time for you to check it out. So far as the waiver cap goes, let's start high, see how it works out, and decrease it after we say how it plays in? I'm thinking 2 a week is more than reasonable, so how about 35? I know Weeze's league gets 10, but they can get an unlimited amount if they pay for them. That'd be an awesome way to get troop cigars, but we don't have that ability in Yahoo, I don't believe. Meaning I don't think we can add waiver moves to individual teams at will. But we COULD set waivers at unlimited because it shows how many moves guys make. After ten we could charge 5 or 10 troop smokes for each waiver move. Something like that would need to be put up for a vote, though. So why don't we start at 30ish, then see what the guys say if we ever get everyone signed up and involved?
__________________
|
|
|
|
|
|
#2 | ||
|
ZOTL's mmmmm brainssss
|
Quote:
I am cool with these three waiver options: 1.) a cap of 30 (as Scott suggested) and anything over results in troop sticks 2.) Not allowing waiver pickups until 2 days after the games are played (so Tuesday morning)...then have it be a free for all like in the past 3.) The auction process of buying guys on waivers. Quote:
I'll make the scoring changes here soon on the site to do what we think about the bonuses and missed FGs. If anyone has any problems or reservations about those changes, it is a simple fix to change them back
__________________
Support the Troop Support Contest 2014!!! |
||
|
|
|
|
|
#3 | |
|
Dear Lord, Thank You.
|
Quote:
1.) a cap of 30 (as Scott suggested) and anything over results in troop sticks 2.) Not allowing waiver pickups until 2 days after the games are played (so Tuesday morning)...then have it be a free for all like in the past 3.) The auction process of buying guys on waivers. On 1, let's consider cutting that cap back. My thinking is that we raised far fewer troop smokes than we should have last year. About 150 short of the previous year. That sucks ass. If this little dealio can pull in even 50-100 smokes that would be awesome. At 30 moves it may never come into play. I decreased the team size, so there will be good FA's all the time. That should make for lots of waiver moves and lots of troop cigars. If we do that, a cap of 15-20 is good. I do like the auction process. It's just too much work to do and you'd be stuck with it, and you're already gonna be overworked. The "pay for waivers" is easy to follow and guys can self-report, or we just look at the league page. I'm fine with #2. That's exactly what I was thinking. Open moves Tuesday morning at 8:00 (or 11:00 if we end up with any left coasters playing). On 3, I covered that. So we're really, really close.
__________________
|
|
|
|
|